Platforms


Windows Store Windows Phone Android iOS Windows
Topic Replies Created
About the Platforms category 1 November 10, 2014
How to use GameContextWinforms? 2 March 5, 2018
Unable to build for iOS
iOS
6 March 28, 2019
MacOS Export Support, not even on roadmap? 4 January 3, 2019
[SOLVED] Android build error 1 December 28, 2018
[Solved] dotNet DLL Support 9 August 24, 2018
Projects of snapshot photo realism 5 April 4, 2018
Is Xenko going to support Linux again? 4 August 13, 2018
Why Xenko use MonoAndroid v5.0? 1 August 23, 2018
Supported Platforms 5 August 4, 2018
Libxenkoaudio.so not working with arm64-v8a 1 March 25, 2018
Access to OpenTK Source 1 March 9, 2018
MSAA not working on Android 1 February 9, 2018
ASTC Texture Support 1 February 8, 2018
AR support networking 1 January 8, 2018
Will the AdMob support be added? 2 May 4, 2017
How to build for Android? 12 April 29, 2017
Unexpected exception on start up: FBO is incomplete 1 October 7, 2017
Migration from Unity3D 10 July 10, 2017
[SOLVED] Failed building SpaceEscape for Android 3 September 23, 2017
Native Linking error: file not found
iOS
3 August 26, 2017
Building a Kinect game for Windows 10 UWP using Xenko 2 May 24, 2017
Android Immediate Black Screen 2 July 10, 2016
Hololens Support? 4 July 30, 2015
[Solved] Can anyone tell me is possible to change the .Game PCL 5 March 19, 2017
Is it possible to integrate in-app purchase for mobile platforms? 1 November 21, 2016
Not able to run android version - simple 3D app 7 April 20, 2016
Windows Phone Store certification 6 April 17, 2015
XBox One as Universal Windows Platform 2 January 16, 2016
SpriteBatch performance seems really bad on iOS
iOS
8 August 25, 2015