Custom Editor, Property Panel, Handles



First a BIG THANKS for making this engine under MIT licence.

I Wanted to know if like in unity, we can create some custom editor, some handles in the scene view or custom the property grid (inspector in Unity).

Thanks in advance for your future answers :wink:


since everything is open source you can add your own asset types as you wish. you could start from an existing one, make a copy and modify it.