First off, thanks for any help / advice you can give me.
If I create a new class in Visual Studio, save the file and then go back into GameStudio the message pops up ‘Some game code files have been modified. Do you want to reload the assemblies?’
I click ‘Reload’ and the new script shows up in the asset view. However, going into the script shows the new script is empty, and has overwritten whatever was entered in Visual Studio.
The editor then detects another change, and after clicking ‘Reload’ again it refuses to show the code editor for ANY code files until you close and reload GameStudio.
Versions: Xenko Game Studio 220.127.116.11
Visual Studio 2017 15.6.0
Has anyone else come across this issue?