I’m only going to post this single off topic comment.
Silicon Studios could only charge more money when actually being competitive with Unreal, Unity, Game Maker, Stingray, and the CryEngine. There is so much competition, that this is not likely to happen any time soon. Or even ever.
My concerns is not the price tag. My concerns is dedication. It’s not a trivial task programming a game engine. Of course Unity Tekonolgee got its problems. But Epic Games isn’t without its stark issues either.
Good thing that unlike other games engines, Xenko is C# and not C++. C# is more productive than C++. This should boost them.