I have a model in a well known 3d format (like obj/fbx/dae/3ds).
The model is fully baked and the meshes in the model have various kinds of textures(diffuse, height, emmissive etc.)
How can I load such a model and render in my game?
I knew that Xenko can use Assimp and load a 3d model but I could not find any sample code to render the loaded model.
Thanks in advance.