So cool, it looks like I’m set. I opened the project in the IDE from Xenko Studio and everything compiles and builds. That’s the first time I was able to start a UWP Xenko game.
However, I do have a few questions based on the following …
After I got VS to compile and run the game, I closed VS and reopened it and loaded the game project directly and it still worked. I shutdown Xenko, VS and the Xenko Router tray app, reopened VS only and reloaded the project again and everything continued to work. Next I restarted my computer and only opened VS, without starting Xenko Studio, and reloaded the project and I received the same compile errors as above.
- So what’s going on when I open the VS project from the game studio?
- Why does it only work that way?
- Why does it continue to work even if Xenko is shutdown and VS is reopened on its own?
- Additionally, what additional functionality do you gain with the Visual Studio plugin?
Thanks for help