So cool, it looks like I'm set. I opened the project in the IDE from Xenko Studio and everything compiles and builds. That's the first time I was able to start a UWP Xenko game.
However, I do have a few questions based on the following ...
After I got VS to compile and run the game, I closed VS and reopened it and loaded the game project directly and it still worked. I shutdown Xenko, VS and the Xenko Router tray app, reopened VS only and reloaded the project again and everything continued to work. Next I restarted my computer and only opened VS, without starting Xenko Studio, and reloaded the project and I received the same compile errors as above.
1) So what's going on when I open the VS project from the game studio?
2) Why does it only work that way?
3) Why does it continue to work even if Xenko is shutdown and VS is reopened on its own?
4) Additionally, what additional functionality do you gain with the Visual Studio plugin?
Thanks for help