Online games with Xenko?


#1

Does Xenko support online and multiplayer infrastructure and coding?
I can’t find anything in the manual about networking?
If it does support networking and servers, where would I find that info?

Link to manual here:
https://doc.xenko.com/latest/en/manual/


#2

Hey there,

Xenko doesn’t currently support networking, and probably will not for some time.
You may implement it yourself however!


#3

as someone suggested on the xenko discord, you can use this or any other networking library with xenko:


#4

I developed a version of multiplayer/netcode for the game I was working on earlier this year with Xenko. I have since began working on a modular version of it called “Netcodez.” I have procured the domain netcodez.com but haven’t built the site yet. Long story short, I am aiming to have the code refined and available with a sample Xenko project by January.

The goal was to make an easy to use portable version of netcode that could be used with any engine (given a small list of requirements).


#5

I’m on track to have this up and hosted by January. I should finish it up and begin testing in December. When I have a workable demo in Xenko (will be very simple) I’ll post it with a road map.

-Jarmo