Simple Mantra for Xenko Owners to win market!


#1

I am a full time gamer and game engine learner. Since 2010 I have learned many framework and engines like first one was XNA and latest one is cryengine 5 and ofcourse xenko also in progress and as a gamer cum game engines observer and programmer, I suggest Xenko owner to develop a multiplayer based FPS or TPS game and release it on steam platform and others too because all game engines got success after releasing a good play concept based Multiplayer FPS, TPS game, RPG game. There are many examples of Unity, Unreal 4, godot and many more. I am 1000% sure for xenko success if Xenko implements below points :

  1. Documentation should be like unity or better than unity.
  2. Any update should be a major update after 6 months. Rest minor bug fix updates should no affect already inprogress projects.
  3. Full Tutorial page like unity.
  4. Release as ASAP a Multiplayer FPS,TPS game with good military combat concept.

#2

Thank you for believing in the future of the engine, I fully support your proposal. :wink:


#3

Regarding point 2: I think they should release major updates every 3 months instead. This way we would get new features even faster!
Regarding point 4: They should make a horror game because the atmosphere would be better and I don’t like military games.


#4

About updates, it’s better to release updates of two types, small and large (like blender), it’s my opinion.


#5

They should also hold conventions (with free food and drinks). Xenko developers all across the world could connect and collaborate.

And before doing a full game (because it’d take too long before it’s released), they should make a demo like this for example:


They could collaborate with Big Lazy Robot (http://biglazyrobot.com/), because they are good with VFX.