How to implement fade-in and fade-out particle texture? Managed to adjust fade and the appearance of particles with the parameter in the material Emissive Map - color vertex stream. When placing a texture in the Emissive Map settings Updaters - color animation not working. Help to understand with a problem!
Applied the material to understand the problem.
I apologize for the poor quality Gif images. The maximum allowable file upload size should not exceed 3 MB. Cut as I could