programming with Xenko 2.0 I found issues relative to the update of the axis.
Rotating an Entity, axis should rotate with it right? This not happen when i use this code:
* Entity.Transform.Rotation = Quaternion.RotationAxis(c, angle);
_Entity.Transform.Position += new Vector3(0,0,-0.01f);_
Anyone knows how fix this problem?
Thanks in advance