I have been searching for a game engine for a while and I think I am finally settling on Xenko as my preferred choice. The last question I have about it is can I use Xenko as a graphics library versus a full engine?
I am interested in writing some components of a game engine myself such as the simulation and ECS but I am not that big on the graphics end of things. I would prefer if possible to include Xenko as the “rendering” engine and allow my code to sort of pick up the other aspects I feel that my engine will require.
Is this something that is possible with the Xenko engine?