"Vulkan" not listed on "Rendering" pulldown when starting a project


#1

I understood Xenko to be a Vulkan supported 3D engine… so when starting a new project, do I only see DirectX 9 to 11.2 as options? Is that just what is being used to render the GameStudio, and not the API used on exported projects?


#2

I vaguely recall seeing some discussion about that a while back. If I remember correctly, the drop-down you’re talking about refers to minimum required features or something like that rather than the actual renderer that is used. You should see Vulkan listed as an option in your project’s gamesettings file once the project has been created.