Xenko: help us find a new name/logo for the engine! (if we have to rename)

I’m liking SeaShark and the logo concept. Memorable, and the pun + similar word sound works well.

Could be a problem with existing software with that name, though.

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@sebl I doubt that xen has the funds necessary to do this kind of thing so unless someone proposes it that won’t be feasible.
The biggest engine didn’t rely on that kind of services either, and to be frank they actually have pretty terrible names (unreal engine and cry engine are kind of cringe worthy names, godot doesn’t have much to do with game dev’, it’s just a reference to either a microsoft release code or a play), I’m sure it could help but I don’t think we have a choice here.
As for the rest of your point, definitely, I’ll include a short description of what the user should look for when voting at the top of the poll.

@jdee @sebl
How about using the voting process to filter out names, use the top 10 or top 5 for logo design proposal and pick the best from there, how does that sound to you ? This should resolve a couple of issues that you have with this process.

Or would you rather want us to postpone this ? We really have to do it soon as more time passes and the worse it’s going to get for seo, tutorials and co. 23 days passed since xen made that announcement but if you feel like this is too soon I’ll cancel it for now.

Thank you for catching that issue with SeaShark, @Aggror I can’t accept the name as it is but you should be able to find a similar pun by changing a couple of words ?

Sorry I didn’t specify why certain submissions could not be included:
Excluded Submissions:

  • Xenomorph Engine:
    • Even if the usage is different and that word is fairly common, let’s stay clear of any potential copyright issues here.
  • DDNX (DDNX is Definitely Not Xenko):
    • Again no point in taking risks here, this name still ‘contains’ xenko.
  • Ceyx Engine:
    • Fairly obvious why.
  • Cimitar Engine:
    • Very close to Scimitar, the previous name of AnvilNext which is Ubisoft’s main engine.
    • While this won’t result in any copyright dispute let’s avoid any confusion.
  • Xenia:
    • Already used by an xbox emulation project.
  • Solaris Engine:
    • Solarus is an ARPG engine.
  • Glimpse:
    • It’s a diagnostic platform and a text indexing algorithm.
  • Unium Engine:
    • Unium is a video game.
  • X-Byte Engine:
    • X-Byte is an application development company.
  • SharpEngine:
  • OGEN:
  • Focus Engine:
  • TEngine:
  • D6 Engine:
  • Astra Engine:
  • Infinity Engine:
  • Synengine:
  • Xanadu Engine:
  • Quantum Engine:
  • Lambda Engine:
  • Ultimate Engine:
  • SEngine:
  • OPEngine:
  • Formation Engine:
  • Genius Engine:
  • Synergy Engine:
    • Domain name(s) already taken.
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I’d just like to echo Sebl’s comments about a name being ‘mainstream’. Really no offence intended but most of the suggested names here are awful. Obscure, nerdy, clumsy and uninviting. The name needs to feel accessible to people beyond niche circles of interest. That’s why Unreal and Unity work so well. The name doesn’t need to be clever, novel, or contain a complex reference to some historical quality unimportant to most people.

I suggest solid, friendly, grounding and dare I say it, generic as more fruitful adjectives for a successful name. Sorry I offer no suggestions here for what one may be :slight_smile:

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Don’t vote for them when the time to do so comes then, that’s what most people will do so I don’t really see how that could be an issue ?

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Not that I would say that it’s too soon. The thing is, the name, the logo, and the brand message all inform each other - in the ideal world it would be done holistically. By constraining the possibilities of one variable, I think it introduces an unnecessary limitation; I’d say it’s generally better to vote on a list of fleshed out proposals (name, logo, brand concept, etc), rather than cutting down a list of names, and proceeding from there.

I do think perhaps we’re not quite there yet, and still evolving ideas.

Like “Google”, for example?

I understand your point, but I think there are different ways to go. Obscure and/or nerdy names are a grand tradition in the naming of software, and I’d say anyone looking at programming their own game already has their geek credentials in order. :slight_smile: I think it can be a problem if they are not easily pronounceable, but otherwise it’s good to be open-minded.

I’m wit you fellers…

Hap ?;O)

That would be nice but no one proposed anything of the sort yet and there’s very little chance that someone would do so, we just don’t have those sorts of talents within our community. If someone comes forward with a legit proposal I would cancel the process and see where this goes but I don’t think it is safe for the project to delay this more than necessary.

You showed interest in creating the logo for the engine, I am also willing to design a bunch of logos but I wont do it before having at least a set of agreed upon names, without this the name I would choose might not be in line with the community/xen which ultimately will just be a waste of my time, that’s why voting on the names might be beneficial for those who end up creating logos, we’ll at least have a set of names that most people like.

If you guys feel like this is too soon feel free to tell me and I’ll postpone this but we can’t just leave this on the back burner, either send/notify us of some sort of proposal if you do want to work on the branding or provide us with a maximum time-frame that you feel is fair enough given the issues we talked about.

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I think, though, that perhaps we haven’t given the community a chance yet to produce ideas beyond a list of names. There hasn’t been any clear request for more fleshed out proposals, and you were discouraging people from producing graphics until the name was settled. IMO, that’s not the way to go.

I think it would be much better to request more fleshed out concepts, that could then be discussed. For example, perhaps someone doesn’t like the names that occurred to me, but could see some potential in the “sharp C#” logo idea, and so we might then agree to focus on that, and see what we can come up with. Or not.

If people have other concepts, they don’t have to do a full-on brand presentation - just do a “back of a napkin” brand proposal and some rough logo sketches, as I did. I realise we could be wasting our time, as I most likely have, but I do believe it would be a more effective approach, likely to produce better results.

I fully support your decision to weed out some of the incorrect names as they do not fit by any criteria, they will only confuse many voters. I am for the logo to be created after choosing a name.

i happen to know that @sebl and @mrboni indeed have those talents. they are experienced designers and we should listen to their input in the same way as they will listen to us developers when it comes to API design…

One other thing I would say, is that in the original post at the top of the thread, the request was for both names and logos, and favoured a made-up word like ‘Xenko’ for uniqueness. So, that has obviously affected the suggestions we put forward. As I said, I don’t think made up unique words are necessarily a problem, but if we don’t mind some flexibility on the domain name, then we could maybe look at more familiar words, too.

That’s to say, if you don’t mind appending '-engine- to the domain name (as Godot does), or ‘3d’ (Unity was at www.unity3d.com for years), then there are tons more possibilities in line with what these guys are suggesting.


Can’t wait to vote and breathe new life into the engine, no matter what pessimistic forecasts may sound here, I’m sure that the engine is doomed to spread its wings again and make itself known to the whole world with renewed force!

For domain name, should we allow to append 3d maybe? (Like we did for paradox and unity was doing the same for a while)


I do regret shutting that down after having read one of your other posts, alright, there’s still too much to discuss about this and it’s not the best timing seeing as xen is out right now, I’ll postpone the voting process to leave us some time to figure things out.
How about trying again in two weeks if nothing comes up ?

@sebl @mrboni @jdee if you want to contribute, please do so, your help will be much appreciated.

I could arrange a cash prize to push the community to contribute with proposals but 200 is all I can do right now.


I’d say the delay is a good idea. I think we should look at the renaming as a relaunch; as an opportunity. To be brutally honest, I see a number of “also ran” opensource game engines out there, with three guys occasionally tinkering. I think Xenko has an extraordinary inheritance from Silicon Studios, and I see huge potential, but we’ll need to have a plan if it’s to flourish rather than flounder.

With regard to the cash prize, it could encourage some more fleshed out submissions. The downside is that it works against doing things in an open and organic way. I think it’s great if we could take bits of each other’s ideas, but spin them differently, rather than working competitively.


Yes I’d like to contribute. Going to give this some thought over the next couple of days.

I think it’s really important to get this right.

@jdee - I second your comment about collaboration vs competition



I’m second for the Xensphere name. Or even Zensphere meaning meditation or some form of intuition.

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Cash prize is a good idea!
However please let me fund it myself from the Patreon donations.